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ROBOGAMES

2027POWERED BYSLT Mobitel

Sri Lanka's premier robotics showdown. Three categories, two simulation phases, one in-person finale at the University of Moratuwa. From a Webots submission to the arena floor — build, code, and battle your way through.

Sri Lanka's premier robotics showdown returns. Three categories, two simulation phases, one in-person finale at the University of Moratuwa. Build, code, and battle your way from a Webots submission to the arena floor — register your team before seats fill.

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CATEGORIES
SCHOOLUNIVERSITYOPEN (Battlebots)

School category — students testing a robot at a workshop

Webots simulation challenge for secondary school students. Logic, basic robotics, and problem solving across three competitive phases.

Who Joins

  • Grade 6–13 from any recognized school
  • Teams of 2–4 members
  • Requires a teacher advisor

How It Happens

  • Phase 1 — Online Webots simulation
  • Phase 2 — Regional qualifiers
  • Phase 3 — In-person finals at University of Moratuwa

University category — team collaborating on robot code

Advanced pathfinding, strategy, and optimization. From algorithm submission to live arena finals with physical robots.

Who Joins

  • Undergraduates from any UGC-recognized university
  • State and approved private institutions
  • Teams of 2–5 members

How It Happens

  • Algorithm submission via Webots
  • Head-to-head simulation bracket
  • Live arena finals with physical robots

Open category — BattleBots combat robot in the arena

Physical robot combat. Head-to-head in a polycarbonate-enclosed arena. No restrictions on age or affiliation.

Who Joins

  • Open to anyone — no age or institutional restriction
  • Individual or team entries
  • International participants welcome

How It Happens

  • Single elimination bracket format
  • Weight classes enforced
  • Mandatory safety inspection before each bout

RoboGames is an annual event organized by the Department of Computer Science & Engineering of the University of Moratuwa in collaboration with The Institution of Engineers Sri Lanka (IESL) and SLT-Mobitel. The competition includes three main segments — School, Undergraduate and Open — with competitors nationwide entering their designated category, and welcomes all enthusiasts to take part in the open BattleBot Challenge.

Organized By

IESL
Institution of Engineers, Sri Lanka

Institution of Engineers, Sri Lanka (IESL)

Institution of Engineers, Sri Lanka (IESL) is the largest and the apex engineering body in the country. Established in 1956, currently it has an active membership around 16,000. The Information Technology and Communications Engineering Sectional Committee of the IESL organizes this competition annually, to promote robotic technology and to recognize talents as the next generation of professionals in the country.

UOM / CSE
University of MoratuwaDepartment of Computer Science and Engineering, University of Moratuwa

University of Moratuwa

University of Moratuwa is a leading university in Sri Lanka which consists of four faculties. The Department of Computer Science and Engineering that belongs to the Faculty of Engineering is one of the two departments in Sri Lanka to offer an engineering degree in computer science. Annually the department involves in organizing many events apart from the academic activities in order to improve the ICT knowledge and skills among the young students in Sri Lanka.

Sponsored By

SLT-MOBITEL
SLT-MOBITEL

SLT-MOBITEL

Sri Lanka Telecom Mobitel, a prominent digital service provider, takes the lead in offering state-of-the-art digital solutions. As the foremost provider of broadband and backbone infrastructure services in the nation, the company extends innovative digital lifestyle services to its diverse range of customers.

www.sltmobitel.lk

Practical answers for teams preparing to enter RoboGames. Contact the organizing committee if your question is not covered here.

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Questions about categories, registration, sponsorship, or the BattleBots arena? Send the organizing committee a message and we will reply by email.

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